![]() ![]() Even the names and the descriptions of the achievements feel like the quality of work you’d expect someone to turn in when they forgotten they had a deadline in five minutes. Sure, the game works and plays like it’s intended to, but there is so little content and absolutely no ingenuity or special features. The only reason I can think of to pick up Sentry Paragon is that easy 1000G. At the very least, many of them provided something unique or had some personality. Now granted, there were some pretty solid and addicting web browser games being made a few years ago, but even simple ones managed to fit more content into them than Sentry Paragon does. I mean, those previously mentioned web browser flash games had more content and were more engaging. You’d be better off buying something that actually has content to enjoy. Most people want to know if a game is worth their time and money and while it’s not a pricey game, Sentry Paragon barely has enough content to be called a game. None of which are blocked off by constraints or requirements, and all of which can be purchased and used within five minutes of playing. Four guns, four sentry weapons, and three enemies. What is even worse is that isn’t even an exaggeration. It’s not a good sign when every feature of the game can be discussed in the space of six short paragraphs. I’d go as far to say that I’ve played web browser games with a more substantial amount of content than what is included in Sentry Paragon, and those are completely free. After that, you’ll spend a little bit more time with what is on offer, before coming to the conclusion that there isn’t anything left to experience in the game. In fact, the one positive of Sentry Paragon is that you can get a cool 1000 Gamerscore added to your Xbox account for about five minutes of playing. And then the sound that accompanies the ‘action’ is nothing more than the same track on a loop which I could see getting annoying if anyone had planned on playing long enough for it to feel redundant. The ‘map’ plays as just a large empty space with some random decorations, completely void of any personality either. Or run around in circles while they follow behind you, and then shoot at them. ![]() ![]() The enemies all spawn in a circle around you, and the only strategies you need to worry about when playing are to shoot at enemies while they shoot your turrets. I came across a grand total of three different enemies to fight throughout my time with Sentry Paragon, one of which I’d consider the boss – a giant crab that occasionally shoots out red balls randomly. You can spend some skulls to repair them, but that cost is fixed and doesn’t change based on the sentry damage. None of these weapons need to be unlocked, and there are no ways to improve them apart from the aforementioned random upgrades. ![]()
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